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Star Trek: Voyager Elite Force
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Sinbad | Post subject: Star Trek Voyager - Elite Force: Detailed report Posted: 06 Jul 2008, 19:53 | ||
Joined: 07 Feb 2006, 03:46 Posts: 59 | In the retail version of the game, the efconfig.cfg is located in the BaseEF folder. My efconfig.cfg file did not contain the line "seta cg_fov." I had to add it. The FOV can also be manually adjusted via the console from within the game. The console can be accessed with the tilde (~) key. I successfully ran the game at 2560x1600 resolution. | ||
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kcajjones | Post subject: Re: Star Trek: Voyager Elite Force Posted: 25 Jul 2017, 23:59 | |||
Joined: 25 Jul 2017, 23:45 Posts: 3 | I have a crazy problem with this game. Please see the screenshots. I should also mention my system specs:
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jackfuste | Post subject: Re: Star Trek: Voyager Elite Force Posted: 26 Jul 2017, 08:26 | ||||
Joined: 19 Dec 2011, 16:03 Posts: 521 | kcajjones wrote: I have a crazy problem with this game. Please see the screenshots. I should also mention my system specs: Try windowed mode, add this line: Code: seta r_fullscreen "0" to autoexec.cfg | ||||
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kcajjones | Post subject: Re: Star Trek: Voyager Elite Force Posted: 06 Aug 2017, 20:26 | ||
Joined: 25 Jul 2017, 23:45 Posts: 3 | jackfuste wrote: kcajjones wrote: I have a crazy problem with this game. Please see the screenshots. I should also mention my system specs: Try windowed mode, add this line: Code: seta r_fullscreen "0" to autoexec.cfg Just got round to doing this, and tried the game in windowed mode. No luck I'm afraid.
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Xeon4785 | Post subject: Re: Star Trek: Voyager Elite Force Posted: 10 Aug 2017, 18:24 | ||
Joined: 10 Aug 2017, 18:16 Posts: 6 | Hello, I'm using the new widescreen solution with the corrected weapon fov, but I have a strange problem. When the game loads the first level (Stasis Ship), it crashes to the main menu every time I try it. It also happens in all other maps (i tested that using the "map" console command). I have a 21:9 screen with a 2560x1080 resolution. I have attached a picture to show what I mean.
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jackfuste | Post subject: Re: Star Trek: Voyager Elite Force Posted: 11 Aug 2017, 12:39 | ||||
Joined: 19 Dec 2011, 16:03 Posts: 521 | kcajjones wrote: Just got round to doing this, and tried the game in windowed mode. No luck I'm afraid.
Xeon4785 wrote: Hello, I'm using the new widescreen solution with the corrected weapon fov, but I have a strange problem. When the game loads the first level (Stasis Ship), it crashes to the main menu every time I try it. It also happens in all other maps (i tested that using the "map" console command). I have a 21:9 screen with a 2560x1080 resolution. I have attached a picture to show what I mean. It's because version mismatch. | ||||
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kcajjones | Post subject: Re: Star Trek: Voyager Elite Force Posted: 11 Aug 2017, 22:27 |
Joined: 25 Jul 2017, 23:45 Posts: 3 | Ahh thanks for all the help, but I finally found out my problem! It was because I'd set windows 10 display scaling to 150%. As soon as I reverted back to 100%, it was perfect! |
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Xeon4785 | Post subject: Re: Star Trek: Voyager Elite Force Posted: 12 Aug 2017, 00:40 |
Joined: 10 Aug 2017, 18:16 Posts: 6 | I had to increase the "hunk size" but then it finally worked! Thank you very much. |
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Xeon4785 | Post subject: Re: Star Trek: Voyager Elite Force Posted: 14 Aug 2017, 13:35 |
Joined: 10 Aug 2017, 18:16 Posts: 6 | I have another question. Is there any way to get the corrected weapons fov in Holomatch? It only works in singleplayer. |
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